Azeroth Survivors Immol'thar: Boss Guide

Immol'thar in Azeroth Survivors quick reference card

Updated 2026-11-09

Version game build 077e7fb, data exported 2026-11-04

Azeroth Survivors Immol'thar is the fourth of five Feralas bosses, arriving fourteen minutes into the run. It follows Tendris Warpwood and comes before King Gordok. The encounter combines projectile paths, a marked circle, moving orbs, and summoned minions, so keep room to move while watching for each attack.

When Does Azeroth Survivors Immol'thar Appear?

Immol'thar arrives fourteen minutes into a Feralas run. Boss times are measured from the start of the run, so use the run timer to anticipate the encounter rather than treating the time as a countdown that begins when the previous boss falls. Its encounter line is “Immol'thar breaks free of its prison!”

In the Feralas order, Immol'thar is boss 4 of 5. Tendris Warpwood comes before it, and King Gordok follows it. Knowing that sequence helps you place this fight within the zone and recognize where it sits among the bosses. The Feralas zone guide gives you a place to review the area, while the boss guide index links to other encounters. Azeroth Survivors Immol'thar is a key encounter to recognize in that sequence.

Immol'thar combat showing the Feralas encounter
Immol'thar is the fourth boss in the Feralas sequence.

The arrival time gives you a clear point to watch for during a run. As Immol'thar appears, pay attention to its position and the available space around it. Its attacks include projectiles, a circle around the boss, moving orbs, and minions, so a useful approach is to keep an open route for movement as the encounter develops. The suggested responses below focus on visible paths and warning cues.

StatValue
Base health30,000
Base hit48
Base move speed5.6
ZoneFeralas

How Much HP Does Immol'thar Have?

Immol'thar has thirty thousand base health. That is the listed base value for the encounter. The fight also changes pace after Immol'thar's health first drops below 30%: its actions speed up, making it useful to stay attentive as the boss approaches that threshold. Azeroth Survivors Immol'thar becomes more demanding as those faster actions begin.

The stats table summarizes the base health alongside the other listed base values. Immol'thar's base hit is 48, and its base move speed is 5.6. These values describe the boss's listed baseline; the action intervals are also affected by simultaneous casts, so the timings in the attack list should be read as base intervals.

Immol'thar in combat with the player
Watch Immol'thar closely as its health falls.

When the faster actions begin, keep reading each attack by its tell and position rather than relying on a fixed rhythm. The listed attack responses are suggestions: give yourself space, move away from marked danger, and avoid visible paths. Keeping a route open can also help you respond when the boss summons enemies. If you are choosing a character before a run, the class guide and individual class pages provide a starting point.

Base health is not a promise that every run will feel identical. Simultaneous casts affect Immol'thar's base intervals, and the actions speed up after its health first drops below 30%. Keep your attention on the boss and the hazards on screen as the encounter progresses.

ActionDetail
Projectile volleyBase interval 4.5 s
Projectile volleyCount 6
Circle around the bossWarning time 1.3 s
Moving orbsBase interval 14 s
Moving orbsCount 2
SummonBase interval 12 s
SummonSummons 10

What Attacks Does Azeroth Survivors Immol'thar Use?

Immol'thar's projectile volley fires six projectiles at a base interval of 4.5 seconds. Keep room to move and avoid the visible projectile path. The circle attack is centered around the boss, has an 8-second base interval, and gives a 1.3-second warning. Move outside the marked circle before the attack resolves.

The boss also sends out two moving orbs at a base interval of 14 seconds. Leave room to move and avoid their visible path, using the open space around you to change position. Its minion summon brings in 10 minions at a base interval of 12 seconds. Keep an exit through the summoned enemies so they do not surround you.

Immol'thar showing an attack in the arena
Watch the attack cues and keep a route open.

These attacks ask you to track different kinds of danger at once: paths to avoid, an area marked around the boss, and enemies that can close off movement. The survival tips can help with general movement choices. In this encounter, the practical response is to leave space for repositioning and keep checking where the next visible hazard is headed. Azeroth Survivors Immol'thar rewards attention to each visible cue.

Intervals are base values, and simultaneous casts also affect them. After Immol'thar's health first drops below 30%, its actions speed up. Treat the listed intervals as useful reference points, then react to what appears on screen instead of waiting for a hazard to match a rigid schedule.

How Do You Beat Immol'thar?

Keep moving room available throughout the fight. When the projectile volley appears, avoid its visible path; when the circle is marked around Immol'thar, move outside it before the attack resolves. The circle's warning lasts 1.3 seconds at its base timing, so use the marked area as your cue to get clear.

For the two moving orbs, leave space and steer clear of their visible path. When Immol'thar summons 10 minions, preserve an exit through them so they do not surround you. These are suggested responses to the listed attacks: watch the hazard itself, make room to move, and avoid allowing summoned enemies to close every route.

Immol'thar fight showing space to move
Leave yourself room to dodge each visible hazard.

The pace rises after Immol'thar's health first drops below 30%, and simultaneous casts affect its base intervals. Keep looking for the next cue as the boss speeds up. A clear route helps you respond to projectiles, orbs, the marked circle, and minions without losing track of where you can move.

The encounter line, “Immol'thar breaks free of its prison!”, identifies the boss's arrival. Once it appears, focus on the attack currently shown and the space around you. The class builds page can help you choose a class setup, while the attack responses here describe how to handle the hazards during the fight.

What Drops From Immol'thar?

Immol'thar has listed class specific gauntlet drops for Warrior, Paladin, and Hunter. The Warrior item is Gauntlets of Might, a Rare Hands item with a 40% base chance. The Paladin item is Lawbringer Gauntlets, with a 40% base chance, and the Hunter item is Giantstalker's Gauntlets, also with a 40% base chance.

The Warrior's Gauntlets of Might add cooldown reduction, max health, critical strike, critical damage, and pickup range. Each eligible equipment piece receives a separate drop roll. The listed chance is a base chance for the relevant drop, and the separate rolls mean each eligible piece is rolled independently.

Immol'thar encounter and its potential drops
The encounter has separate listed gauntlet drops by class.

These are the listed drops for the eligible classes. The Warrior entry includes its item rarity, slot, base chance, and added stats; the Paladin and Hunter entries provide their item names and base chances. Keep the distinction between the Warrior's listed stat additions and the other two listed drops when reviewing which reward applies to your class.

The drops are tied to Immol'thar's encounter in Feralas. Its place after Tendris Warpwood and before King Gordok can help you identify which boss you are facing when considering the listed class rewards.

Azeroth Survivors Immol'thar FAQ

When does Immol'thar arrive?

Immol'thar arrives fourteen minutes into a Feralas run, measured from the start of the run. It is boss 4 of 5, after Tendris Warpwood and before King Gordok.

What should I do when the Azeroth Survivors Immol'thar circle appears?

Move outside the marked circle before Immol'thar's attack resolves. Its circle has a 1.3-second warning at a base interval of 8 seconds.

How do I avoid the moving orbs?

Keep room to move and avoid the visible path of the two orbs. Their base interval is 14 seconds, and simultaneous casts affect Immol'thar's base intervals.

What changes when Immol'thar gets low on health?

Its actions speed up after its health first drops below 30%. Continue watching the attack cues and leave room to move as the pace increases.

Which class drops can Immol'thar give?

The listed drops are Gauntlets of Might for Warrior, Lawbringer Gauntlets for Paladin, and Giantstalker's Gauntlets for Hunter. Azeroth Survivors Immol'thar gives each eligible equipment piece a separate drop roll.

Sources

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