Azeroth Survivors Nimar: Timing, Attacks, and Loot

Nimar the Slayer in Azeroth Survivors quick reference card

Updated 2026-11-09

Version game build 077e7fb, data exported 2026-11-04

Azeroth Survivors Nimar appears at seven o'clock as the second encounter in Arathi Basin, after Kovork and before Marez Cowl. He has nine thousand four hundred base health, and his encounter combines two Charges, a Whirlwind hazard, and a summon. Watch the marked areas, keep an exit open, and stay ready as his actions speed up below 30% health.

When Does Azeroth Survivors Nimar Appear?

Nimar the Slayer arrives at seven o'clock in Arathi Basin. That makes him the zone’s second boss encounter: Kovork comes before him, and Marez Cowl comes after. Use that order to place Nimar in the run and recognize which boss the encounter is approaching. Azeroth Survivors Nimar is the second stop in this boss route.

Nimar the Slayer showing an Arathi Basin combat scene
Nimar is the second boss encounter in Arathi Basin.

His timing matters because it gives you a clear point to prepare for a change of pace. The important cues during the fight are his marked Charge paths, the circle for his persistent hazard, and the arrival of summoned enemies. Keep enough room to respond to each cue as it appears. Nimar’s encounter line is “Your head will hang in Witherbark Village!”

For the surrounding zone route, see the Arathi Basin guide. If you are comparing this encounter with the earlier boss, the Kovork page covers the boss before Nimar; the Marez Cowl page covers the next one.

How Much HP Does Nimar the Slayer Have?

Nimar the Slayer has nine thousand four hundred base health. His other listed base values are a hit of 30 and a move speed of 6.4. These numbers give you the basic reference for the encounter; the health threshold that changes his pace is also worth keeping in mind while you fight.

StatValue
HP9,400
base hit30
base speed6.4
zoneArathi Basin
arrival time07:00
Nimar the Slayer showing his boss encounter
Nimar’s base health is nine thousand four hundred.

Nimar’s actions speed up after his health first drops below 30%. This is the key health breakpoint to watch: expect less room between his actions once he crosses it, and keep reacting to the warnings instead of relying on the earlier rhythm. Simultaneous casts also affect his base intervals, so an interval is a useful reference rather than a promise that every action will happen alone.

The listed hit and move speed provide additional baseline context, but the fight’s practical decisions center on positioning around his attacks. Leave space to move out of marked danger, and avoid letting the summoned enemies close off your exit. For class specific setup ideas, browse the Warrior build or the Rogue build.

What Attacks Does Azeroth Survivors Nimar Use?

Nimar’s listed attacks and hazards cover an action sequence, a persistent hazard, and a summon. The sequence consists of two Charges, with a 1.7 second gap between its steps and a base interval of 10 seconds. The first Charge and the second Charge use the same response: leave the marked path and keep an open exit.

ActionDetail
Action sequenceBase interval 10 s
Action sequenceGap between steps 1.7 s
ChargeLeave the marked path and keep an open exit.
Persistent hazardBase interval 11 s
Persistent hazardWarning time 1 s
Persistent hazardMove outside the marked circle before it resolves.
SummonBase interval 14 s
SummonSummons 8
Nimar the Slayer showing a marked attack area
Watch the markers and respond to each attack cue.

The persistent hazard has a base interval of 11 seconds and a warning time of 1 second. Its spell visual is identified as Whirlwind. Move outside the marked circle before it resolves; waiting for the hazard to finish while inside the marked area leaves you exposed to the danger it signals.

Nimar’s summon has a base interval of 14 seconds and brings in 8 enemies. Keep an exit open when they arrive, and do not let them surround you. The intervals describe the listed base timing, while simultaneous casts can affect those intervals. After his health first drops below 30%, his actions speed up, so stay alert to the actual warnings.

How Do You Beat Nimar the Slayer?

Treat the marked areas as direct movement instructions. When the first Charge is marked, leave its path and preserve an open exit. Apply the same response to the second Charge, which follows after a 1.7 second step gap in the action sequence. Do not let the sequence draw you into a position with no clear way out.

Nimar the Slayer showing an encounter hazard
Move beyond the marked circle before the hazard resolves.

For the persistent hazard, move outside the marked circle before it resolves. The warning lasts 1 second, so use that warning to act promptly. When the summon brings in 8 enemies, keep an exit open and do not let them surround you. These responses address the three cues Nimar presents: marked Charge paths, the marked circle, and summoned enemies.

Plan for the pace to change after Nimar first falls below 30% health. His actions speed up at that point, and simultaneous casts also affect his base intervals. Keep reading the markers and maintaining room to move rather than treating the base intervals as a fixed sequence. A Warrior build page can help you review class options while preparing for this boss.

His base move speed is 6.4, and his base hit is 30, but the supported fight guidance is about responding to the marked paths and circle and handling the summon. Focus on those visible cues throughout the encounter, especially after his health crosses the listed threshold.

What Drops From Nimar the Slayer?

Nimar drops Pauldrons of Might, a Rare shoulder piece for the Warrior class, with a 40% chance. The listed 40% chance applies to this shoulder drop from Nimar. The piece name shown here is the Warrior’s version; each other class gets its own set at that rarity.

Nimar the Slayer showing a boss fight scene
The Warrior’s Pauldrons of Might are Nimar’s listed shoulder drop.

Pauldrons of Might gives -2.2% cooldowns, +11 max health, +0.3 health per second, and +7% area of effect. These are the listed bonuses for the shoulder piece. The class specific set naming matters when reading the drop: Pauldrons of Might is the Warrior’s piece, while other classes receive their own set at the same rarity.

The drop chance describes the listed Warrior shoulder piece from this boss. Nimar is the second of five bosses in Arathi Basin, between Kovork and Marez Cowl, so the item belongs to his place in that encounter route. For more class pages, browse the Warrior build or the class guide.

Azeroth Survivors Nimar FAQ

When does Azeroth Survivors Nimar appear?

Nimar appears at seven o'clock in Arathi Basin, as its second boss encounter. Kovork is before him, and Marez Cowl follows him.

How much base health does Nimar have?

Nimar the Slayer has nine thousand four hundred base health. His base hit is 30, and his base move speed is 6.4.

What is the Whirlwind warning?

Whirlwind is the spell visual for Nimar’s persistent hazard. Move outside its marked circle before the hazard resolves.

What happens when Nimar summons enemies?

His summon brings in 8 enemies. Keep an exit open and do not let them surround you.

What should I watch for late in the fight?

Azeroth Survivors Nimar speeds up his actions after his health first drops below 30%, and simultaneous casts affect his base intervals. Keep watching the attack markers and leave yourself room to move.

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